[Wine] Re: Best glide wrapper under wine
mr jingle
wineforum-user at winehq.org
Tue Mar 27 14:58:31 CDT 2012
doh123 wrote:
>
> mr jingle wrote:
> >
> > No Idea how I should report what I've found by using a custom Library on AppDB (or Bugzilla, for the matter.)
>
> you shouldn't.. report it back to the people making the custom stuff, as its not something to do with Wine itself.
No, by saying "custom Library" I mean the actual glide wrapper itself.
In other words, there's no way to correctly specify the status of something that affects other applications, other than listing every single instance where a dissimilar behaviour appears.
For example, nglide 0.98 is unable to create bilinear filtered textures, rendering every texture as nearest-point sampled(?). This only happens only on specific applications, while other games show their textures correctly.
Should I file this under a specific bug for nGlide, creating an "App" profile? Or should it be considered an error of the application occurring while a specific glide wrapper is being used?
The same kind of consideration could be said while using any kind of third party plugin / filter that somehow affects the whole wine/windows environment.
By the way, if it weren't clear, I'm just using a stock wine build (1.5.0) running on Mac Os X Lion 10.7.3, on iMac Late 2010 (i3, AMD 5670 Video Card)
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