wined3d: Implemented WINED3DRS_EDGEANTIALIAS
H. Verbeet
hverbeet at gmail.com
Wed Feb 1 02:05:51 CST 2006
> case WINED3DRS_EDGEANTIALIAS :
> + {
> + if(Value) {
> + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
> + glEnable(GL_BLEND);
> + checkGLcall("glEnable(GL_BLEND)");
> + glEnable(GL_LINE_SMOOTH);
> + checkGLcall("glEnable(GL_LINE_SMOOTH)");
> + } else {
> + glDisable(GL_BLEND);
> + checkGLcall("glDisable(GL_BLEND)");
> + glDisable(GL_LINE_SMOOTH);
> + checkGLcall("glDisable(GL_LINE_SMOOTH)");
> + }
Just thought of this, but eg. WINED3DRS_ALPHABLENDENABLE also disables
/ enables GL_BLEND.
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