Starcraft vs. fullscreen

Jesse Allen the3dfxdude at gmail.com
Wed Apr 5 13:08:43 CDT 2006


On 4/5/06, Segin <segin2005 at gmail.com> wrote:
>  Jesse Allen wrote:
>  On 4/5/06, Molle Bestefich <molle.bestefich at gmail.com> wrote:
>
>
>  These lines could explain why Starcraft is unable to switch to fullscreen:
>
> err:xrandr:X11DRV_XRandR_GetCurrentMode In unknown mode,
> returning default
> fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change
> screen BPP from 16 to 8
> fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change
> screen BPP from 16 to 8
>
> I seem to remember that BPP cannot be changed _at all_ with XRandR, is
> this correct?
>
> If it is, then the obvious thing to do is to leave BPP alone and just
> change to the correct resolution.
>
> What needs fixing here?
>
>
>
>
>
> You need to have 640x480 in your xorg.conf or XF86Config. If not that
> try capturing a log with WINEDEBUG=+xrandr and see what is wrong.
>
>
>
>
>  I don't know... All I get is this AFTER StarCraft quits:
>
>  X Error of failed request:  BadDrawable (invalid Pixmap or Window
> parameter)
>    Major opcode of failed request:  70 (X_PolyFillRectangle)
>    Resource id in failed request:  0x0
>    Serial number of failed request:  124
>    Current serial number in output stream:  126
>
>
>


Well if the game crashes, even quitting, then it's likely not going to
restore the resolution no matter what.



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