DirectX 8 wrapper for wined3d
Randall Walls
rwalls at gwi.net
Mon Nov 7 18:25:28 CST 2005
I've got a couple of games handy that are DirectX 8 (No One Lives
Forever 2 is one that was close to working in 0.9, and a personal
favorite of mine), so I'll test and report back as soon as I have a few
spare moments to grab CVS, patch and compile.
Randall Walls
Oliver Stieber wrote:
>Hi,
>
> I've put together a Direct3D 8 wrapper for wined3d which should hopefully replace the current
>Direct3D 8 code. The patch needs a little bit of tidying, some work of vertex declarations and a
>hell of a lot of testing before it can go into Wine.
>
> So far I've tested Rail Road Tycoon 3, Celebrity Death match, Madden NFL 2004 all the d3d8
>demos from http://www.codesampler.com, a few more games I can't remember at the moment and
>everything's seems to be working as good as or better than the current Direct3D 8 code.
>
>I would be greatfull if anyone with DirectX 8 games or applications that currently work or they
>would like to get working could test the patch and report back any errors they come across.
>
>The patch is against Wine cvs 2005-11-05 and can be downloaded from
>https://sourceforge.net/project/shownotes.php?release_id=368929 for the time being.
>
>Oliver.
>
>
>
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