Zebediah Figura : d3d9: Handle stateblocks in d3d9_device_SetSamplerState().
Alexandre Julliard
julliard at winehq.org
Mon Oct 21 15:28:38 CDT 2019
Module: wine
Branch: master
Commit: d16d5be1d1341e502a2e3cef38162d58943903b3
URL: https://source.winehq.org/git/wine.git/?a=commit;h=d16d5be1d1341e502a2e3cef38162d58943903b3
Author: Zebediah Figura <z.figura12 at gmail.com>
Date: Sat Oct 19 12:23:57 2019 -0500
d3d9: Handle stateblocks in d3d9_device_SetSamplerState().
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d9/device.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 3d16812d59..dd4d57938e 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -2603,7 +2603,9 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_device_SetSamplerState(IDirect3DDev
TRACE("iface %p, sampler %u, state %#x, value %#x.\n", iface, sampler, state, value);
wined3d_mutex_lock();
- wined3d_device_set_sampler_state(device->wined3d_device, sampler, state, value);
+ wined3d_stateblock_set_sampler_state(device->update_state, sampler, state, value);
+ if (!device->recording)
+ wined3d_device_set_sampler_state(device->wined3d_device, sampler, state, value);
wined3d_mutex_unlock();
return D3D_OK;
More information about the wine-cvs
mailing list