Henri Verbeet : wined3d: Pass a wined3d_context_gl structure to context_copy_bo_address().
Alexandre Julliard
julliard at winehq.org
Mon Jun 10 13:43:53 CDT 2019
Module: wine
Branch: master
Commit: 7bdbf00b0fd282090bb41ed2e79ba4843b3c4839
URL: https://source.winehq.org/git/wine.git/?a=commit;h=7bdbf00b0fd282090bb41ed2e79ba4843b3c4839
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Fri Jun 7 17:40:30 2019 +0430
wined3d: Pass a wined3d_context_gl structure to context_copy_bo_address().
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/buffer.c | 3 ++-
dlls/wined3d/context.c | 13 ++++++-------
dlls/wined3d/view.c | 3 ++-
dlls/wined3d/wined3d_private.h | 6 +++---
4 files changed, 13 insertions(+), 12 deletions(-)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index 8dc6d4b..9fcd96b 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -1218,7 +1218,8 @@ void wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_off
src.addr += src_offset;
context = context_acquire(dst_buffer->resource.device, NULL, 0);
- context_copy_bo_address(context, &dst, wined3d_buffer_gl(dst_buffer)->buffer_type_hint,
+ wined3d_context_gl_copy_bo_address(wined3d_context_gl(context),
+ &dst, wined3d_buffer_gl(dst_buffer)->buffer_type_hint,
&src, wined3d_buffer_gl(src_buffer)->buffer_type_hint, size);
context_release(context);
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index 18a516c..933bf13 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -2634,15 +2634,14 @@ void context_unmap_bo_address(struct wined3d_context *context,
checkGLcall("Unmap buffer object");
}
-void context_copy_bo_address(struct wined3d_context *context,
+void wined3d_context_gl_copy_bo_address(struct wined3d_context_gl *context_gl,
const struct wined3d_bo_address *dst, GLenum dst_binding,
const struct wined3d_bo_address *src, GLenum src_binding, size_t size)
{
- struct wined3d_context_gl *context_gl = wined3d_context_gl(context);
const struct wined3d_gl_info *gl_info;
BYTE *dst_ptr, *src_ptr;
- gl_info = context->gl_info;
+ gl_info = context_gl->c.gl_info;
if (dst->buffer_object && src->buffer_object)
{
@@ -2656,13 +2655,13 @@ void context_copy_bo_address(struct wined3d_context *context,
}
else
{
- src_ptr = context_map_bo_address(context, src, size, src_binding, WINED3D_MAP_READ);
- dst_ptr = context_map_bo_address(context, dst, size, dst_binding, WINED3D_MAP_WRITE);
+ src_ptr = context_map_bo_address(&context_gl->c, src, size, src_binding, WINED3D_MAP_READ);
+ dst_ptr = context_map_bo_address(&context_gl->c, dst, size, dst_binding, WINED3D_MAP_WRITE);
memcpy(dst_ptr, src_ptr, size);
- context_unmap_bo_address(context, dst, dst_binding);
- context_unmap_bo_address(context, src, src_binding);
+ context_unmap_bo_address(&context_gl->c, dst, dst_binding);
+ context_unmap_bo_address(&context_gl->c, src, src_binding);
}
}
else if (!dst->buffer_object && src->buffer_object)
diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c
index 4456a10..bd32b88 100644
--- a/dlls/wined3d/view.c
+++ b/dlls/wined3d/view.c
@@ -1096,6 +1096,7 @@ void wined3d_unordered_access_view_copy_counter(struct wined3d_unordered_access_
struct wined3d_buffer *buffer, unsigned int offset, struct wined3d_context *context)
{
struct wined3d_unordered_access_view_gl *view_gl = wined3d_unordered_access_view_gl(view);
+ struct wined3d_context_gl *context_gl = wined3d_context_gl(context);
struct wined3d_bo_address dst, src;
DWORD dst_location;
@@ -1108,7 +1109,7 @@ void wined3d_unordered_access_view_copy_counter(struct wined3d_unordered_access_
src.buffer_object = view_gl->counter_bo;
src.addr = NULL;
- context_copy_bo_address(context, &dst, wined3d_buffer_gl(buffer)->buffer_type_hint,
+ wined3d_context_gl_copy_bo_address(context_gl, &dst, wined3d_buffer_gl(buffer)->buffer_type_hint,
&src, GL_ATOMIC_COUNTER_BUFFER, sizeof(GLuint));
wined3d_buffer_invalidate_location(buffer, ~dst_location);
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 9462358..4214083 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2086,6 +2086,9 @@ void wined3d_context_gl_bind_dummy_textures(const struct wined3d_context_gl *con
void wined3d_context_gl_bind_texture(struct wined3d_context_gl *context_gl,
GLenum target, GLuint name) DECLSPEC_HIDDEN;
void wined3d_context_gl_check_fbo_status(const struct wined3d_context_gl *context_gl, GLenum target) DECLSPEC_HIDDEN;
+void wined3d_context_gl_copy_bo_address(struct wined3d_context_gl *context_gl,
+ const struct wined3d_bo_address *dst, GLenum dst_binding,
+ const struct wined3d_bo_address *src, GLenum src_binding, size_t size) DECLSPEC_HIDDEN;
void wined3d_context_gl_destroy(struct wined3d_context_gl *context_gl) DECLSPEC_HIDDEN;
void wined3d_context_gl_free_fence(struct wined3d_fence *fence) DECLSPEC_HIDDEN;
void wined3d_context_gl_free_occlusion_query(struct wined3d_occlusion_query *query) DECLSPEC_HIDDEN;
@@ -2239,9 +2242,6 @@ void wined3d_raw_blitter_create(struct wined3d_blitter **next,
BOOL wined3d_clip_blit(const RECT *clip_rect, RECT *clipped, RECT *other) DECLSPEC_HIDDEN;
-void context_copy_bo_address(struct wined3d_context *context,
- const struct wined3d_bo_address *dst, GLenum dst_binding,
- const struct wined3d_bo_address *src, GLenum src_binding, size_t size) DECLSPEC_HIDDEN;
HGLRC context_create_wgl_attribs(const struct wined3d_gl_info *gl_info, HDC hdc, HGLRC share_ctx) DECLSPEC_HIDDEN;
void context_draw_shaded_quad(struct wined3d_context *context, struct wined3d_texture_gl *texture_gl,
unsigned int sub_resource_idx, const RECT *src_rect, const RECT *dst_rect,
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