Conor McCarthy : vkd3d: Add stub for ID3D12GraphicsCommandList2::WriteBufferImmediate().
Alexandre Julliard
julliard at winehq.org
Fri Dec 6 15:35:39 CST 2019
Module: vkd3d
Branch: master
Commit: 91555883ac6c56471ab062da361f63dbd2dc6dfd
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=91555883ac6c56471ab062da361f63dbd2dc6dfd
Author: Conor McCarthy <cmccarthy at codeweavers.com>
Date: Fri Dec 6 22:51:17 2019 +0330
vkd3d: Add stub for ID3D12GraphicsCommandList2::WriteBufferImmediate().
ID3D12GraphicsCommandList2 and WriteBufferImmediate() are used by
Hitman 2, but implementing the function on top of an AMD extension has
no effect on game behaviour. It's commonly used to write debug info.
Signed-off-by: Conor McCarthy <cmccarthy at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
libs/vkd3d/command.c | 272 ++++++++++++++++++++++++---------------------
libs/vkd3d/device.c | 4 +-
libs/vkd3d/vkd3d_private.h | 2 +-
tests/d3d12.c | 10 +-
4 files changed, 154 insertions(+), 134 deletions(-)
Diff: https://source.winehq.org/git/vkd3d.git/?a=commitdiff;h=91555883ac6c56471ab062da361f63dbd2dc6dfd
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