Nikolay Sivov : dwrite: Handle bitmap allocation error when rendering to bitmap target.
Alexandre Julliard
julliard at wine.codeweavers.com
Thu Jan 14 11:10:26 CST 2016
Module: wine
Branch: master
Commit: 261563f28e040512d95bb73b0673685809196924
URL: http://source.winehq.org/git/wine.git/?a=commit;h=261563f28e040512d95bb73b0673685809196924
Author: Nikolay Sivov <nsivov at codeweavers.com>
Date: Wed Jan 13 22:41:13 2016 +0300
dwrite: Handle bitmap allocation error when rendering to bitmap target.
Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/dwrite/gdiinterop.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/dlls/dwrite/gdiinterop.c b/dlls/dwrite/gdiinterop.c
index ded3731..794ebee 100644
--- a/dlls/dwrite/gdiinterop.c
+++ b/dlls/dwrite/gdiinterop.c
@@ -422,6 +422,11 @@ static HRESULT WINAPI rendertarget_DrawGlyphRun(IDWriteBitmapRenderTarget1 *ifac
if (texturetype == DWRITE_TEXTURE_CLEARTYPE_3x1)
size *= 3;
bitmap = heap_alloc_zero(size);
+ if (!bitmap) {
+ IDWriteGlyphRunAnalysis_Release(analysis);
+ return E_OUTOFMEMORY;
+ }
+
hr = IDWriteGlyphRunAnalysis_CreateAlphaTexture(analysis, texturetype, &target, bitmap, size);
if (hr == S_OK) {
/* blit to target dib */
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