Henri Verbeet : wined3d: Store renderbuffer IDs in struct wined3d_texture.
Alexandre Julliard
julliard at wine.codeweavers.com
Tue Apr 19 10:55:57 CDT 2016
Module: wine
Branch: master
Commit: feb86895b4f0b1a9b43a4e47f7169e27fd5e3e93
URL: http://source.winehq.org/git/wine.git/?a=commit;h=feb86895b4f0b1a9b43a4e47f7169e27fd5e3e93
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Apr 18 19:06:26 2016 +0200
wined3d: Store renderbuffer IDs in struct wined3d_texture.
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/context.c | 4 +-
dlls/wined3d/surface.c | 94 ++----------------------------------------
dlls/wined3d/swapchain.c | 12 ++----
dlls/wined3d/texture.c | 81 +++++++++++++++++++++++++++++++++++-
dlls/wined3d/wined3d_private.h | 7 +++-
5 files changed, 94 insertions(+), 104 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=feb86895b4f0b1a9b43a4e47f7169e27fd5e3e93
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