Matteo Bruni : d3d8/tests: Use the new readback helpers in test_pointsize( ).

Alexandre Julliard julliard at wine.codeweavers.com
Tue Oct 13 10:53:46 CDT 2015


Module: wine
Branch: master
Commit: 2e4aee0ee74a19f77fce15250ba0d9eade11456c
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=2e4aee0ee74a19f77fce15250ba0d9eade11456c

Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Mon Oct 12 23:17:07 2015 +0200

d3d8/tests: Use the new readback helpers in test_pointsize().

Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d8/tests/visual.c | 29 +++++++++++++++++------------
 1 file changed, 17 insertions(+), 12 deletions(-)

diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c
index 772fd96..2748445 100644
--- a/dlls/d3d8/tests/visual.c
+++ b/dlls/d3d8/tests/visual.c
@@ -7197,31 +7197,36 @@ static void test_pointsize(void)
             }
             else
             {
-                color = getPixelColor(device, 64 - size / 2 + 1, 64 - size / 2 + 1);
+                struct surface_readback rb;
+
+                get_rt_readback(rt, &rb);
+                color = get_readback_color(&rb, 64 - size / 2 + 1, 64 - size / 2 + 1);
                 ok(color_match(color, 0x00ff0000, 0),
                         "Got unexpected color 0x%08x (case %u, %u, size %u).\n", color, i, j, size);
-                color = getPixelColor(device, 64 + size / 2 - 1, 64 - size / 2 + 1);
+                color = get_readback_color(&rb, 64 + size / 2 - 1, 64 - size / 2 + 1);
                 ok(color_match(color, 0x00ffff00, 0),
                         "Got unexpected color 0x%08x (case %u, %u, size %u).\n", color, i, j, size);
-                color = getPixelColor(device, 64 - size / 2 + 1, 64 + size / 2 - 1);
+                color = get_readback_color(&rb, 64 - size / 2 + 1, 64 + size / 2 - 1);
                 ok(color_match(color, 0x00000000, 0),
                         "Got unexpected color 0x%08x (case %u, %u, size %u).\n", color, i, j, size);
-                color = getPixelColor(device, 64 + size / 2 - 1, 64 + size / 2 - 1);
+                color = get_readback_color(&rb, 64 + size / 2 - 1, 64 + size / 2 - 1);
                 ok(color_match(color, 0x0000ff00, 0),
                         "Got unexpected color 0x%08x (case %u, %u, size %u).\n", color, i, j, size);
 
-                color = getPixelColor(device, 64 - size / 2 - 1, 64 - size / 2 - 1);
-                ok(color_match(color, 0x0000ffff, 0),
+                color = get_readback_color(&rb, 64 - size / 2 - 1, 64 - size / 2 - 1);
+                ok(color_match(color, 0xff00ffff, 0),
                         "Got unexpected color 0x%08x (case %u, %u, size %u).\n", color, i, j, size);
-                color = getPixelColor(device, 64 + size / 2 + 1, 64 - size / 2 - 1);
-                ok(color_match(color, 0x0000ffff, 0),
+                color = get_readback_color(&rb, 64 + size / 2 + 1, 64 - size / 2 - 1);
+                ok(color_match(color, 0xff00ffff, 0),
                         "Got unexpected color 0x%08x (case %u, %u, size %u).\n", color, i, j, size);
-                color = getPixelColor(device, 64 - size / 2 - 1, 64 + size / 2 + 1);
-                ok(color_match(color, 0x0000ffff, 0),
+                color = get_readback_color(&rb, 64 - size / 2 - 1, 64 + size / 2 + 1);
+                ok(color_match(color, 0xff00ffff, 0),
                         "Got unexpected color 0x%08x (case %u, %u, size %u).\n", color, i, j, size);
-                color = getPixelColor(device, 64 + size / 2 + 1, 64 + size / 2 + 1);
-                ok(color_match(color, 0x0000ffff, 0),
+                color = get_readback_color(&rb, 64 + size / 2 + 1, 64 + size / 2 + 1);
+                ok(color_match(color, 0xff00ffff, 0),
                         "Got unexpected color 0x%08x (case %u, %u, size %u).\n", color, i, j, size);
+
+                release_surface_readback(&rb);
             }
         }
         IDirect3DDevice8_SetVertexShader(device, 0);




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