Matteo Bruni : wined3d: Handle point sprites with PS 3.0.
Alexandre Julliard
julliard at wine.codeweavers.com
Fri Jun 5 06:46:11 CDT 2015
Module: wine
Branch: master
Commit: 92fbe333d05fd444090c86cbe158b94fd5d5af68
URL: http://source.winehq.org/git/wine.git/?a=commit;h=92fbe333d05fd444090c86cbe158b94fd5d5af68
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Fri Jun 5 00:37:29 2015 +0200
wined3d: Handle point sprites with PS 3.0.
---
dlls/wined3d/device.c | 2 +-
dlls/wined3d/glsl_shader.c | 14 +++++++++-----
dlls/wined3d/shader.c | 3 +++
dlls/wined3d/state.c | 4 ++--
dlls/wined3d/stateblock.c | 2 +-
dlls/wined3d/utils.c | 4 ++--
dlls/wined3d/wined3d_private.h | 7 ++++---
7 files changed, 22 insertions(+), 14 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=92fbe333d05fd444090c86cbe158b94fd5d5af68
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