Rico Schüller : d3dcompiler: Properly initialize Stream member of D3D11_SIGNATURE_PARAMETER_DESC.
Alexandre Julliard
julliard at winehq.org
Wed Dec 22 10:57:39 CST 2010
Module: wine
Branch: master
Commit: e8ba2489204c70138f93c6f1815facde7a39417e
URL: http://source.winehq.org/git/wine.git/?a=commit;h=e8ba2489204c70138f93c6f1815facde7a39417e
Author: Rico Schüller <kgbricola at web.de>
Date: Wed Dec 22 12:14:56 2010 +0100
d3dcompiler: Properly initialize Stream member of D3D11_SIGNATURE_PARAMETER_DESC.
---
dlls/d3dcompiler_43/reflection.c | 3 +++
1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c
index 1e287de..a8cf31f 100644
--- a/dlls/d3dcompiler_43/reflection.c
+++ b/dlls/d3dcompiler_43/reflection.c
@@ -420,6 +420,9 @@ HRESULT d3dcompiler_parse_signature(struct d3dcompiler_shader_signature *s, cons
UINT name_offset;
DWORD mask;
+ /* todo: Parse stream in shaderblobs v5 (dx11) */
+ d[i].Stream = 0;
+
read_dword(&ptr, &name_offset);
d[i].SemanticName = string_data + (name_offset - string_data_offset);
read_dword(&ptr, &d[i].SemanticIndex);
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