Stefan Dösinger : wined3d: Filter out more spam.
Alexandre Julliard
julliard at winehq.org
Thu Aug 21 10:02:55 CDT 2008
Module: wine
Branch: master
Commit: c38b2fe09e3d089951b7b7d4f07f0098005e65b6
URL: http://source.winehq.org/git/wine.git/?a=commit;h=c38b2fe09e3d089951b7b7d4f07f0098005e65b6
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Tue Aug 12 17:52:35 2008 -0500
wined3d: Filter out more spam.
---
dlls/wined3d/glsl_shader.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index 63d95fd..ee38ffc 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -70,7 +70,8 @@ void print_glsl_info_log(WineD3D_GL_Info *gl_info, GLhandleARB obj) {
"Vertex shader(s) linked, no fragment shader(s) defined.", /* fglrx, no \n */
"Fragment shader was successfully compiled to run on hardware.\nWARNING: 0:1: extension 'GL_ARB_draw_buffers' is not supported",
"Fragment shader(s) linked, no vertex shader(s) defined.", /* fglrx, no \n */
- "Fragment shader(s) linked, no vertex shader(s) defined. \n " /* fglrx, with \n */
+ "Fragment shader(s) linked, no vertex shader(s) defined. \n ", /* fglrx, with \n */
+ "WARNING: 0:2: extension 'GL_ARB_draw_buffers' is not supported\n" /* MacOS ati */
};
GL_EXTCALL(glGetObjectParameterivARB(obj,
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