Stefan Dösinger : wined3d: Move WINED3DRS_ANTIALIAS to the state table.
Alexandre Julliard
julliard at wine.codeweavers.com
Mon Dec 11 10:34:57 CST 2006
Module: wine
Branch: master
Commit: 55a5b4ca1e4ed61ddbe390a8102a253efb44f712
URL: http://source.winehq.org/git/wine.git/?a=commit;h=55a5b4ca1e4ed61ddbe390a8102a253efb44f712
Author: Stefan Dösinger <stefan at codeweavers.com>
Date: Sun Dec 10 23:21:03 2006 +0100
wined3d: Move WINED3DRS_ANTIALIAS to the state table.
---
dlls/wined3d/device.c | 8 +-------
dlls/wined3d/state.c | 8 +++++++-
2 files changed, 8 insertions(+), 8 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index e6012f8..3c5b2b5 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3429,6 +3429,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl
case WINED3DRS_DEPTHBIAS :
case WINED3DRS_TEXTUREPERSPECTIVE :
case WINED3DRS_STIPPLEDALPHA :
+ case WINED3DRS_ANTIALIAS :
StateTable[STATE_RENDER(State)].apply(STATE_RENDER(State), This->stateBlock);
break;
@@ -3439,13 +3440,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl
return WINED3DERR_INVALIDCALL;
}
- case WINED3DRS_ANTIALIAS :
- {
- if (Value)
- ERR(" Antialias not supported yet.\n");
- break;
- }
-
case WINED3DRS_MULTISAMPLEMASK :
{
if(0xFFFFFFFF != Value)
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index f55fd8c..c5fa7f3 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -1160,12 +1160,18 @@ static void state_stippledalpha(DWORD st
ERR(" Stippled Alpha not supported yet.\n");
}
+static void state_antialias(DWORD state, IWineD3DStateBlockImpl *stateblock) {
+ TRACE("Stub\n");
+ if (stateblock->renderState[WINED3DRS_ANTIALIAS])
+ ERR(" Antialias not supported yet.\n");
+}
+
const struct StateEntry StateTable[] =
{
/* State name representative, apply function */
{ /* 0, Undefined */ 0, state_undefined },
{ /* 1, WINED3DRS_TEXTUREHANDLE */ 0 /* Handled in ddraw */, state_undefined },
- { /* 2, WINED3DRS_ANTIALIAS */ STATE_RENDER(WINED3DRS_ANTIALIAS), state_unknown },
+ { /* 2, WINED3DRS_ANTIALIAS */ STATE_RENDER(WINED3DRS_ANTIALIAS), state_antialias },
{ /* 3, WINED3DRS_TEXTUREADDRESS */ 0 /* Handled in ddraw */, state_undefined },
{ /* 4, WINED3DRS_TEXTUREPERSPECTIVE */ STATE_RENDER(WINED3DRS_TEXTUREPERSPECTIVE), state_perspective },
{ /* 5, WINED3DRS_WRAPU */ STATE_RENDER(WINED3DRS_WRAPU), state_unknown },
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