Oliver Stieber : wined3d: Vertex shader 8 support.
Alexandre Julliard
julliard at wine.codeweavers.com
Fri Dec 9 05:54:12 CST 2005
Module: wine
Branch: refs/heads/master
Commit: 7c482cb9a1a3d7b694700dd00095f2434ed682d1
URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=7c482cb9a1a3d7b694700dd00095f2434ed682d1
Author: Oliver Stieber <oliver_stieber at yahoo.co.uk>
Date: Fri Dec 9 11:23:52 2005 +0100
wined3d: Vertex shader 8 support.
Start to add support for DirectX 8 vertex shaders, constants and
registers are now correctly assigned and loaded allowing support for
most basic d3d8 shaders.
---
dlls/d3d9/vertexshader.c | 2 -
dlls/wined3d/device.c | 35 ++++++++++++-
dlls/wined3d/drawprim.c | 80 +++++++++++++++++++++++++----
dlls/wined3d/vertexdeclaration.c | 106 +++++++++++++++++++++-----------------
dlls/wined3d/vertexshader.c | 1
dlls/wined3d/wined3d_private.h | 11 +++-
include/wine/wined3d_interface.h | 4 +
include/wine/wined3d_types.h | 1
8 files changed, 175 insertions(+), 65 deletions(-)
More information about the wine-cvs
mailing list